Animation and Game is an international Bachelor degree program with a strong practical focus. The interdisciplinary and project based program reflects merging technologies and distribution channels and enables the graduates to successfully evolve in a highly dynamic and creative professional field. It is carried out in English language and qualifies students for careers in the international media and entertainment industries. The Animation and Game Bachelor program offers two optional specialization pathways:*
Technology Specialization
The “Technology” specialization puts a focus on the technical development and production of animations and games. It delivers theoretical knowledge intertwined with a substantial emphasis on technology and practical application. Students gain insights into fundamental concepts of game system design, technical art creation, software architecture and functionality, various programming languages, graphic technologies, key aspects of computer science, generative AI, backend technology (networks, databases, client/server interactions), as well as procedural content creation and creative tools. These facets collectively form the backbone of animation and game technology, equipping students with a comprehensive understanding to innovate and create within the industry. This specialization was developed with representatives from the game industry and reflects the need for a technical role that has emerged as animation and games have become more advanced and users‘ demands for larger digital worlds have grown. You can find out more about the specialization here: https://ag.mediencampus.h-da.de/technology-specialization/
Art & Design Specialization
The “Art and Design” specialization is centered around the creative development and technology-based realization of original and innovative animation and game experiences. The curriculum combines design theories, creative strategies and artistic practices in the field of animation and games with relevant digital production methods. Students acquire competencies in key areas such as: animation, game design, storytelling, cinematography, visual development, look development and digital art. The “Art and Design” specialization qualifies for creative positions in the international animation and game industry such as digital artist, technical artist, game designer, animation artist, narrative designer or creative producer.
The 7-semester curriculum includes a full semester industrial placement or, as an alternative a study abroad semester in one of our international partner universities. Students benefit from our excellent industry network. Industry professionals from international animation and game studios regularly contribute to the program as speakers or lecturers. The Faculty‘s technological resources include industry standard software and hardware, a game lab, a motion capturing studio as well as film, VR and sound studios. As an attractive add-on for Animation and Game undergraduates we offer a follow up Animation and Game Master Degree Program which qualifies for leading positions in higher education, research and the creative industry.
PROGRAM FEATURES
- Duration:
- 7 Semesters
- Degree:
- Bachelor of Arts (210 ECTS)
- 2 specialization options
- Teaching Language:
- English
- Application Deadline:
- 01.06.2024
- 15.04.2024 for international applicants
REQUIREMENTS
- Academic qualification
- University Entrance Certificate
- Language skills
- English level B2
- Admission Prerequisite
- Entrance Exam
Find out about the application!
CURRICULUM
- Semesters 1-3:
- Foundation courses and first projects
- Semester 4:
- Internship/Study Aborad semester
- Semester 5-6:
- Advanced projects and elective courses
- Semester 7:
- Bachelor Thesis
Check out the curriculum!
*The Animation and Game program is currently undergoing reaccreditation. The curriculum might be subject to changes.