The Pompeii Domus Tool is a procedural workflow in Houdini designed to generate buildings of ancient roman architecture through blueprints. It was designed to procedurally generate the buildings of Pompeii. Pre-generated modules are used to create buildings and other structures.
In an overly happy and saturated fairy-tale world, a small shadowentity tries to plunge the whole world into darkness
Get informed about the Bachelor Animation and Game and the Master Animation and Game Direction!
Studierende des Studiengangs Animation and Game stellen vier ihrer Projekte auf der GameZone in Stuttgart aus