For this project I set the goal to design, model, texture, rig and animate a character. They shall be positioned on a rotating table like a pedestal, to suggest a situation in which the observer is looking at the figure like it is a miniature. The character is reacting with personality to the fact that they are being observed, while they wish to be let alone to read in peace.
In an overly happy and saturated fairy-tale world, a small shadowentity tries to plunge the whole world into darkness
Get informed about the Bachelor Animation and Game and the Master Animation and Game Direction!
Studierende des Studiengangs Animation and Game stellen vier ihrer Projekte auf der GameZone in Stuttgart aus